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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UAddConePrimitiveTool |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
| Include Path | #include "AddPrimitiveTool.h" |
Syntax
UCLASS ()
class UAddConePrimitiveTool : public UAddPrimitiveTool
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → USingleClickTool → UAddPrimitiveTool → UAddConePrimitiveTool
Implements Interfaces
- IClickBehaviorTarget
- IModifierToggleBehaviorTarget
- IInputBehaviorSource
- IHoverBehaviorTarget
- IInteractiveToolCameraFocusAPI
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAddConePrimitiveTool
(
const FObjectInitializer& ObjectInitializer |
AddPrimitiveTool.h |
Functions
Public
Protected
Overridden from UAddPrimitiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GenerateMesh
(
FDynamicMesh3* OutMesh |
AddPrimitiveTool.h |