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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/ToolActivities > API/Plugins/MeshModelingTools/ToolActivities/UPolyEditInsertEdgeActivity
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ToolActivities/PolyEditInsertEdgeActivity.h |
| Include | #include "ToolActivities/PolyEditInsertEdgeActivity.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/ToolActivities/PolyEditInsertEdgeActivity.cpp |
void ConditionallyUpdatePreview
(
const FGroupEdgeInserter::FGroupEdgeSplitPoint & NewEndPoint,
int32 NewEndTopologyID,
bool bNewEndIsCorner,
int32 NewCommonGroupID,
int32 NewBoundaryIndex
)
Remarks
Update the preview unless we've already computed one with the same parameters (such as when snapping to the same vertex despite moving the mouse).