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Unreal Engine C++ API Reference > Plugins > MeshModelingTools > Properties
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UNewMeshMaterialProperties
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Properties/MeshMaterialProperties.h |
Include | #include "Properties/MeshMaterialProperties.h" |
Syntax
UCLASS&40;&41;
class UNewMeshMaterialProperties : public UInteractiveToolPropertySet
Remarks
Standard material property settings for tools that generate new meshes.
Variables
Type | Name | Description | |
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bool | bShowExtendedOptions | If true, extended options are available |
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bool | bShowWireframe | If true, overlays preview with wireframe |
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bool | bWorldSpaceUVScale | If true, UV scale will be relative to world space. |
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TWeakObjectPtr< UMaterialInterface > | Material | Material for new mesh |
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float | UVScale | Scale factor for generated UVs |
Constructors
Type | Name | Description | |
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