| bNaniteEnabled |
bool |
|
Tools/LODManagerTool.h |
- VisibleAnywhere
- Category=Nanite
- Meta=(NoResetToDefault, DisplayName="Enabled")
|
| HiResSource |
TArray< FLODManagerLODInfo > |
|
Tools/LODManagerTool.h |
- VisibleAnywhere
- Category=LODInformation
- Meta=(NoResetToDefault)
|
| KeepTrianglePercent |
float |
Percentage of triangles kept by Nanite. |
Tools/LODManagerTool.h |
- VisibleAnywhere
- Category=Nanite
- Meta=(NoResetToDefault)
|
| Materials |
TArray< FStaticMaterial > |
|
Tools/LODManagerTool.h |
- VisibleAnywhere
- Category=Materials
- Meta=(NoResetToDefault)
|
| RenderLODs |
TArray< FLODManagerLODInfo > |
|
Tools/LODManagerTool.h |
- VisibleAnywhere
- Category=LODInformation
- Meta=(NoResetToDefault)
|
| SourceLODs |
TArray< FLODManagerLODInfo > |
|
Tools/LODManagerTool.h |
- VisibleAnywhere
- Category=LODInformation
- Meta=(NoResetToDefault)
|