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API > API/Plugins > API/Plugins/MeshLODToolset
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| Name |
FMeshLODToolsetModule |
| Type |
class |
| Header File |
/Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/MeshLODToolsetModule.h |
| Include Path |
#include "MeshLODToolsetModule.h" |
Syntax
class FMeshLODToolsetModule : public IModuleInterface
Implements Interfaces
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| RegisteredAssetTypeActions |
TArray< TSharedRef< IAssetTypeActions > > |
Registered asset actions |
MeshLODToolsetModule.h |
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Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ClassesToUnregisterOnShutdown |
TArray< FName > |
StaticClass is not safe on shutdown, so we cache the name, and use this to unregister on shut down |
MeshLODToolsetModule.h |
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Functions
Public
Overridden from IModuleInterface
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void ShutdownModule()
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MeshLODToolsetModule.h |
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virtual void StartupModule()
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IModuleInterface implementation |
MeshLODToolsetModule.h |
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