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API > API/Plugins > API/Plugins/MeshLODToolset
| Name | FGenerateStaticMeshLODProcess_UVSettings_PatchBuilder |
| Type | struct |
| Header File | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h |
| Include Path | #include "Graphs/GenerateStaticMeshLODProcess.h" |
Syntax
USTRUCT ()
struct FGenerateStaticMeshLODProcess_UVSettings_PatchBuilder
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurvatureAlignment | float | This parameter controls alignment of the initial patches to creases in the mesh | Graphs/GenerateStaticMeshLODProcess.h |
|
| SmoothingAlpha | float | Smoothing parameter; larger values result in faster smoothing in each step. | Graphs/GenerateStaticMeshLODProcess.h |
|
| SmoothingSteps | int | Number of smoothing steps to apply; this slightly increases distortion but produces more stable results. | Graphs/GenerateStaticMeshLODProcess.h |
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