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API > API/Plugins > API/Plugins/MediaStream > API/Plugins/MediaStream/FMediaStreamSchemeHandlerLibrary
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetSource
(
TSharedRef< IPropertyHandle > InPropertyHandle, |
IMediaStreamSchemeHandler.h | ||
| IMediaStreamSchemeHandler.h | |||
static void SetSource
(
TWeakObjectPtr< UMediaStream > InMediaStreamWeak, |
IMediaStreamSchemeHandler.h |
SetSource(TSharedRef< IPropertyHandle >, const FName &, const FString &)
| Name | SetSource |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MediaStream/Source/MediaStream/Public/IMediaStreamSchemeHandler.h |
| Include Path | #include "IMediaStreamSchemeHandler.h" |
| Source | /Engine/Plugins/Experimental/MediaStream/Source/MediaStream/Private/MediaStreamSchemeHandlerLibrary.cpp |
static void SetSource
(
TSharedRef < IPropertyHandle > InPropertyHandle,
const FName & InScheme,
const FString & InPath
)
SetSource(UMediaStream *, const FName &, const FString &)
| Name | SetSource |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MediaStream/Source/MediaStream/Public/IMediaStreamSchemeHandler.h |
| Include Path | #include "IMediaStreamSchemeHandler.h" |
| Source | /Engine/Plugins/Experimental/MediaStream/Source/MediaStream/Private/MediaStreamSchemeHandlerLibrary.cpp |
static void SetSource
(
UMediaStream * InMediaStream,
const FName & InScheme,
const FString & InPath
)
SetSource(TWeakObjectPtr< UMediaStream >, const FName &, const FString &)
| Name | SetSource |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MediaStream/Source/MediaStream/Public/IMediaStreamSchemeHandler.h |
| Include Path | #include "IMediaStreamSchemeHandler.h" |
| Source | /Engine/Plugins/Experimental/MediaStream/Source/MediaStream/Private/MediaStreamSchemeHandlerLibrary.cpp |
static void SetSource
(
TWeakObjectPtr < UMediaStream > InMediaStreamWeak,
const FName & InScheme,
const FString & InPath
)