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API > API/Plugins > API/Plugins/MediaPlate > API/Plugins/MediaPlate/UMediaPlateComponent
Contains all of our layers. Each layer contains which textures it has. int32 is an index into MediaTextures. -1 signifies no entry.
| Name | Layer |
| Type | struct |
| Header File | /Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Public/MediaPlateComponent.h |
| Include Path | #include "MediaPlateComponent.h" |
Syntax
struct Layer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Layer() |
MediaPlateComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaterialLayerIndex | int32 | The layer in the material that this layer uses. | MediaPlateComponent.h | |
| Textures | TArray< int32 > | List of textures in this layer. | MediaPlateComponent.h |