Navigation
| Name | MediaPlate |
| Type | Plugin |
| Part of Plugins | Media Plate |
| Location | /Engine/Plugins/Media/MediaPlate/Source/MediaPlate/ |
| Module Build Rules | MediaPlate.Build.cs |
Classes
| Name | Remarks |
|---|---|
| AMediaPlate | MediaPlate is an actor that can play and show media in the world. |
| FMediaPlateModule | |
| UMediaPlateAssetUserData | AssetUserData for media plate. |
| UMediaPlateComponent | This is a component for AMediaPlate that can play and show media in the world. |
Structs
| Name | Remarks |
|---|---|
| FMediaPlateResource | Helper struct to wrap source selection functionality, and enabling the usage of media source properties for places like Remote Control. |
| FMediaTextureResourceSettings | This struct is used to expose Media Texture settings via Media Plate Component and is a mirror of some of the settings. |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnMediaPlateApplyMaterial | TMulticastDelegate_ThreeParams< void, UMaterialInterface *, AMediaPlate *, bool & > | Log category for this module. | MediaPlateModule.h |
| FOnPostEditChangeOwner | TBaseDelegate_NoParams< void > | MediaPlateAssetUserData.h |
Enums
Public
| Name | Remarks |
|---|---|
| EMediaPlateEventState | |
| EMediaPlateResourceType |