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API > API/Plugins > API/Plugins/MediaPlate > API/Plugins/MediaPlate/FMediaPlateResource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SelectAsset
(
const UMediaSource* InMediaSource |
Select asset based media source. Will also update source type to Asset | MediaPlateResource.h | |
void SelectAsset
(
const UMediaSource* InMediaSource, |
MediaPlateResource.h |
SelectAsset(const UMediaSource *)
Description
Select asset based media source. Will also update source type to Asset
| Name | SelectAsset |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Public/MediaPlateResource.h |
| Include Path | #include "MediaPlateResource.h" |
| Source | /Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Private/MediaPlateResource.cpp |
void SelectAsset
(
const UMediaSource * InMediaSource
)
SelectAsset(const UMediaSource , UObject )
| Name | SelectAsset |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Public/MediaPlateResource.h |
| Include Path | #include "MediaPlateResource.h" |
void SelectAsset
(
const UMediaSource * InMediaSource,
UObject * InOuter
)