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bool |
bApplyLinearToSRGBConversion |
Whether to apply a linear to sRGB conversion to the texture before outputting. |
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bool |
bAutoRestartOnSourceSizeChange |
If source texture's size change, auto restart capture to follow source resolution if implementation supports it. |
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bool |
bAutostopOnCapture |
Automatically stop capturing after a predetermined number of images. |
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bool |
bConvertToDesiredPixelFormat |
Allows to enable/disable pixel format conversion for the cases where render target is not of the desired pixel format. |
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bool |
bForceAlphaToOneOnConversion |
In some cases when we want to stream irregular render targets containing limited number of channels (for example RG16f), we would like to force Alpha to 1. |
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bool |
bSkipFrameWhenRunningExpensiveTasks |
When the application enters responsive mode, skip the frame capture. |
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EMediaCapturePhase |
CapturePhase |
|
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FOpenColorIOColorConversionSettings |
ColorConversionSettings |
Color conversion settings used by the OCIO conversion pass. |
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EMediaCaptureCroppingType |
Crop |
Crop the captured SceneViewport or TextureRenderTarget2D to the desired size. |
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FIntPoint |
CustomCapturePoint |
Crop the captured SceneViewport or TextureRenderTarget2D to the desired size. |
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int32 |
NumberOfFramesToCapture |
The number of images to capture |
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EMediaCaptureOverrunAction |
OverrunAction |
Action to do when game thread overruns render thread and all frames are in flights being captured / readback. |
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EMediaCaptureResizeMethod |
ResizeMethod |
When the capture start, control if and how the source buffer should be resized to the desired size. |