Navigation
API > API/Plugins > API/Plugins/MediaFrameworkUtilities > API/Plugins/MediaFrameworkUtilities/Profile
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMediaProfileEditorSettings
References
Module | MediaFrameworkUtilities |
Header | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileSettings.h |
Include | #include "Profile/MediaProfileSettings.h" |
Syntax
UCLASS&40;Config&61;EditorPerProjectUserSettings&41;
class UMediaProfileEditorSettings : public UObject
Remarks
Settings for the media profile in the editor or standalone.
Cooked games don't use this media profile setting.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bDisplayInMainEditor | When enabled, the media profile name will be displayed in the main editor UI. |
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bool | bDisplayInToolbar | Display the media profile icon in the editor toolbar. |
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description | |
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UMediaProfile * | Get the media profile used by the engine when in the editor & standalone. | |
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void | SetUserMediaProfile
(
UMediaProfile* InMediaProfile |
Set the media profile used by the engine when in the editor & standalone. |