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Unreal Engine C++ API Reference > Plugins > MediaFrameworkUtilities > Profile > UMediaProfileEditorSettings
References
Module | MediaFrameworkUtilities |
Header | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileSettings.h |
Include | #include "Profile/MediaProfileSettings.h" |
Source | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileSettings.cpp |
UMediaProfile &42; GetUserMediaProfile&40;&41; const
Remarks
Get the media profile used by the engine when in the editor & standalone. The media profile, or nullptr if not set.