 |
FMassInt16Real |
AnticipationDistance |
If start or end of path is off-lane, the distance along the lane is pushed forward/back along the lane to make smoother transition. |
 |
uint8: 1 |
bIsEndOfPathDirectionSet |
Indicates if the optional end of path direction is set. Used only if EndOfPathPosition is set. |
 |
uint8: 1 |
bIsEndOfPathPositionSet |
Indicates if the optional end of path position is set. |
 |
uint8: 1 |
bMoveReverse |
If true, move backwards along the lane. |
 |
FMassSnorm8Vector |
EndOfPathDirection |
Optional specific direction at the end of the path. Used only if EndOfPathPosition is set. |
 |
EMassMovementAction |
EndOfPathIntent |
Movement intent at the end of the path. |
 |
FMassInt16Real |
EndOfPathOffset |
|
 |
FVector |
EndOfPathPosition |
Optional specific point at the end of the path. |
 |
EZoneLaneLinkType |
NextExitLinkType |
How the NextLaneHandle links to current lane. |
 |
FZoneGraphLaneHandle |
NextLaneHandle |
If set, the lane will be switched when path finishes. |
 |
FVector |
StartPosition |
Position used as the start of the path |
 |
float |
TargetDistance |
Distance to move. |