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API > API/Plugins > API/Plugins/MassRepresentation > API/Plugins/MassRepresentation/UMassRepresentationProcessor
- UMassRepresentationProcessor::ConfigureQueries()
- UMassCrowdVisualizationProcessor::ConfigureQueries()
- UMassCrowdServerRepresentationProcessor::ConfigureQueries()
- UMassVisualizationProcessor::ConfigureQueries()
- UMassCrowdVisualizationProcessor::ConfigureQueries()
References
| Module | MassRepresentation |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassRepresentationProcessor.h |
| Include | #include "MassRepresentationProcessor.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassRepresentationProcessor.cpp |
virtual void ConfigureQueries&40;&41;
Remarks
Configure the owned FMassEntityQuery instances to express processor's requirements