Navigation
API > API/Plugins > API/Plugins/MassReplication
Inheritance Hierarchy
- FMassSharedFragment
- FMassReplicationParameters
References
| Module | MassReplication |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationFragments.h |
| Include | #include "MassReplicationFragments.h" |
Syntax
USTRUCT&40;&41;
struct FMassReplicationParameters : public FMassSharedFragment
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSubclassOf< AMassClientBubbleInfoBase > | BubbleInfoClass | ||
| float | BufferHysteresisOnDistancePercentage | Hysteresis percentage on delta between the LOD distances | |
| float[EMassLOD::Max] | LODDistance | Distance where each LOD becomes relevant | |
| int32[EMassLOD::Max] | LODMaxCount | Maximum limit of entity per LOD | |
| int32[EMassLOD::Max] | LODMaxCountPerViewer | Maximum limit of entity per LOD per viewer | |
| TSubclassOf< UMassReplicatorBase > | ReplicatorClass | ||
| float[EMassLOD::Max] | UpdateInterval | Distance where each LOD becomes relevant |
Constructors
| Type | Name | Description | |
|---|---|---|---|