Navigation
API > API/Plugins > API/Plugins/MassLWI
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UWorldSubsystem
- UMassLWISubsystem
References
| Module | MassLWI |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassLWI/Public/MassLWISubsystem.h |
| Include | #include "MassLWISubsystem.h" |
Syntax
UCLASS&40;&41;
class UMassLWISubsystem : public UWorldSubsystem
Variables
| Type | Name | Description | |
|---|---|---|---|
| TMap< UClass *, FMassEntityConfig > | ClassToConfigMap | ||
| FMassEntityConfig | DefaultConfig | ||
| TArray< int32 > | FreeIndices | ||
| TObjectPtr< UMassLWIClientActorSpawnerSubsystem > | LWISpawnerSubsystem | ||
| TArray< TObjectPtr< AMassLWIStaticMeshManager > > | RegisteredManagers |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FMassEntityConfig * | GetConfigForClass
(
TSubclassOf< AActor > ActorClass |
||
| void | RegisterConfigActor
(
AMassLWIConfigActor& ConfigActor |
||
| void | |||
| void | RegisterLWIManager
(
AMassLWIStaticMeshManager& Manager |
||
| void | UnregisterLWIManager
(
AMassLWIStaticMeshManager& Manager |