| AdjustedBaseLODDistance |
TStaticArray< float, EMassLOD::Max > |
|
MassLODCalculator.h |
|
| AdjustedBaseLODDistanceSq |
TStaticArray< float, EMassLOD::Max > |
Distance where each LOD becomes relevant (Squared and Normal) |
MassLODCalculator.h |
|
| AdjustedVisibleLODDistance |
TStaticArray< float, EMassLOD::Max > |
|
MassLODCalculator.h |
|
| AdjustedVisibleLODDistanceSq |
TStaticArray< float, EMassLOD::Max > |
|
MassLODCalculator.h |
|
| BaseBucketCounts |
TStaticArray< TStaticArray< int32, UE::MassLOD::MaxBucketsPerLOD >, EMassLOD::Max > |
Count of entities in each subdivision |
MassLODCalculator.h |
|
| LastCalculatedLODCount |
TStaticArray< int32, EMassLOD::Max > |
Last calculation count per LOD |
MassLODCalculator.h |
|
| VisibleBucketCounts |
TStaticArray< TStaticArray< int32, UE::MassLOD::MaxBucketsPerLOD >, EMassLOD::Max > |
|
MassLODCalculator.h |
|