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We are not using enum class here because we are doing so many arithmetic operation and comparison on them that it is not worth polluting int32 casts everywhere in the code.
| Name | EMassLOD::Type |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassLODTypes.h |
| Include Path | #include "MassLODTypes.h" |
Syntax
namespace EMassLOD
{
enum Type
{
High,
Medium,
Low,
Off,
Max,
}
}
Values
| Name | Remarks |
|---|---|
| High | |
| Medium | |
| Low | |
| Off | |
| Max |