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API > API/Plugins > API/Plugins/MassGameplayEditor
| Name | UMassActorEditorSubsystem |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayEditor/Public/MassActorEditorSubsystem.h |
| Include Path | #include "MassActorEditorSubsystem.h" |
Syntax
UCLASS (MinimalAPI)
class UMassActorEditorSubsystem : public UEditorSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UDynamicSubsystem → UEditorSubsystem → UMassActorEditorSubsystem
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassActorManager & GetMutableActorManager() |
MassActorEditorSubsystem.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Initialize
(
FSubsystemCollectionBase& Collection |
MassActorEditorSubsystem.h |