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API > API/Plugins > API/Plugins/MassEQS
References
| Module | MassEQS |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassEQS/Public/MassEQSBlueprintLibrary.h |
| Include | #include "MassEQSBlueprintLibrary.h" |
Syntax
USTRUCT (Blueprintable, BlueprintType , Meta=(DisplayName="Mass Entity Info"))
struct FMassEnvQueryEntityInfoBlueprintWrapper
Remarks
Wrapper for Blueprints to be able to parse MassEntityInfo to use functions defined in UMassEQSBlueprintLibrary
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMassEnvQueryEntityInfoBlueprintWrapper
(
FMassEnvQueryEntityInfo InEntityInfo |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FVector | |||
| FMassEntityHandle | |||
| const FMassEnvQueryEntityInfo & | |||
| void | SetEntityHandle
(
FMassEntityHandle Handle |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FMassEnvQueryEntityInfoBlueprintWrapper& Other |