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API > API/Plugins > API/Plugins/MassCrowd
| Name | FMassCrowdClientBubbleHandler |
| Type | class |
| Header File | /Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdBubble.h |
| Include Path | #include "MassCrowdBubble.h" |
Syntax
class FMassCrowdClientBubbleHandler : public TClientBubbleHandlerBase< FCrowdFastArrayItem >
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassCrowdClientBubbleHandler() |
MassCrowdBubble.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FMassClientBubblePathHandler | TMassClientBubblePathHandler< FCrowdFastArrayItem > | MassCrowdBubble.h | |
| FMassClientBubbleTransformHandler | TMassClientBubbleTransformHandler< FCrowdFastArrayItem > | MassCrowdBubble.h | |
| Super | TClientBubbleHandlerBase< FCrowdFastArrayItem > | MassCrowdBubble.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PostReplicatedChangeEntity
(
const FMassEntityView& EntityView, |
MassCrowdBubble.h |
Overridden from IClientBubbleHandlerInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DebugValidateBubbleOnClient() |
MassCrowdBubble.h | ||
virtual void DebugValidateBubbleOnServer() |
MassCrowdBubble.h | ||
virtual void PostReplicatedAdd
(
const TArrayView< int32 > AddedIndices, |
MassCrowdBubble.h | ||
virtual void PostReplicatedChange
(
const TArrayView< int32 > ChangedIndices, |
MassCrowdBubble.h |