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Float encoded in int16, 1cm accuracy.
| Name | FMassInt16Real |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassCommon/Public/MassCommonTypes.h |
| Include Path | #include "MassCommonTypes.h" |
Syntax
USTRUCT ()
struct FMassInt16Real
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassCommonTypes.h | |||
FMassInt16Real
(
const float InValue |
MassCommonTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float Get() |
MassCommonTypes.h | ||
void Set
(
const float InValue |
MassCommonTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMassInt16Real RHS |
MassCommonTypes.h | ||
bool operator==
(
const FMassInt16Real RHS |
MassCommonTypes.h | ||
bool operator>
(
const FMassInt16Real RHS |
MassCommonTypes.h | ||
bool operator>=
(
const FMassInt16Real RHS |
MassCommonTypes.h |