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| Name | MassCommon |
| Type | Runtime |
| Part of Plugins | MassGameplay |
| Location | /Engine/Plugins/Runtime/MassGameplay/Source/MassCommon/ |
| Module Build Rules | MassCommon.Build.cs |
Classes
| Name | Remarks |
|---|---|
| UMassGameplaySettings |
Structs
| Name | Remarks |
|---|---|
| FAgentRadiusFragment | |
| FMassInt16Real | Float encoded in int16, 1cm accuracy. |
| FMassInt16Real10 | Float encoded in int16, 10cm accuracy. |
| FMassInt16Vector | Vector encoded in int16, 1cm accuracy. |
| FMassInt16Vector2D | Vector2D encoded in int16, 1cm accuracy. |
| FMassNetworkID | |
| FMassSnorm8Vector | Vector which components are in range [-1..1], encoded in signed bytes. |
| FMassSnorm8Vector2D | Vector2D which components are in range [-1..1], encoded in signed bytes. |
| FMassUnorm8Real | Real in range [0..1], encoded in signed bytes. |
| FObjectWrapperFragment | This is a common type for all the wrappers pointing at UObjects used to copy data from them or set data based on Mass simulation.. |
| FTransformFragment |
Interfaces
| Name | Remarks |
|---|---|
| IMassCommonModule | The public interface to this module. |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ApplyForces | const FName | MassCommonTypes.h | ||
| Avoidance | const FName | MassCommonTypes.h | ||
| Behavior | const FName | MassCommonTypes.h | ||
| Movement | const FName | MassCommonTypes.h | ||
| SyncWorldToMass | const FName | MassCommonTypes.h | ||
| Tasks | const FName | MassCommonTypes.h | ||
| UpdateWorldFromMass | const FName | MassCommonTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 UE::RandomSequence::FibocciHash
(
const int32 SeqIndex |
RandomSequence.h | ||
uint32 UE::RandomSequence::FibonacciHash
(
const int32 SeqIndex |
RandomSequence.h | ||
float UE::RandomSequence::FRand
(
const int32 SeqIndex |
Helper function to return random float. | RandomSequence.h | |
float UE::RandomSequence::FRandRange
(
const int32 SeqIndex, |
Helper function to return random float in specified range. | RandomSequence.h | |
int32 UE::RandomSequence::RandHelper
(
const int32 SeqIndex, |
Helper function to return random int on specified range. | RandomSequence.h | |
int32 UE::RandomSequence::RandRange
(
const int32 SeqIndex, |
Helper function to return random int in specified range. | RandomSequence.h | |
float UE::RandomSequence::RandRange
(
const int32 SeqIndex, |
Helper function to return random float in specified range. | RandomSequence.h |