Navigation
API > API/Plugins > API/Plugins/MassAIBehavior
Processor for update ZoneGraph annotation tags periodically and on lane changed signal.
| Name | UMassZoneGraphAnnotationTagUpdateProcessor |
| Type | class |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassZoneGraphAnnotationProcessors.h |
| Include Path | #include "MassZoneGraphAnnotationProcessors.h" |
Syntax
UCLASS (MinimalAPI)
class UMassZoneGraphAnnotationTagUpdateProcessor : public UMassSignalProcessorBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassProcessor → UMassSignalProcessorBase → UMassZoneGraphAnnotationTagUpdateProcessor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassZoneGraphAnnotationTagUpdateProcessor() |
MassZoneGraphAnnotationProcessors.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateAnnotationTags
(
UZoneGraphAnnotationSubsystem& ZoneGraphAnnotationSubsystem, |
MassZoneGraphAnnotationProcessors.h |
Overridden from UMassSignalProcessorBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SignalEntities
(
FMassEntityManager& EntityManager, |
MassZoneGraphAnnotationProcessors.h |
Overridden from UMassProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConfigureQueries
(
const TSharedRef< FMassEntityManager >& EntityManager |
MassZoneGraphAnnotationProcessors.h | ||
virtual void Execute
(
FMassEntityManager& EntityManager, |
MassZoneGraphAnnotationProcessors.h | ||
virtual void InitializeInternal
(
UObject& Owner, |
MassZoneGraphAnnotationProcessors.h |