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Task to assign a LookAt target for mass processing
| Name | FMassLookAtTaskInstanceData |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/Tasks/MassLookAtTask.h |
| Include Path | #include "Tasks/MassLookAtTask.h" |
Syntax
USTRUCT ()
struct FMassLookAtTaskInstanceData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Duration | float | Delay before the task ends. | Tasks/MassLookAtTask.h |
|
| TargetEntity | FMassEntityHandle | Entity to set as the target for the LookAt behavior. | Tasks/MassLookAtTask.h |
|
| Time | float | Accumulated time used to stop task if duration is set | Tasks/MassLookAtTask.h |