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API > API/Plugins > API/Plugins/MassAIBehavior
| |
|
| Name |
FMassLookAtRequestHandle |
| Type |
struct |
| Header File |
/Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassLookAtSubsystem.h |
| Include Path |
#include "MassLookAtSubsystem.h" |
Syntax
USTRUCT (BlueprintType )
struct FMassLookAtRequestHandle
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MassLookAtSubsystem.h |
|
|
|
MassLookAtSubsystem.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bTargetEntityOwnedByRequest |
bool |
Indicates if the target entity was created for the request and must be destroyed when deleting the request (e.g. CreateLookAtPositionRequest) |
MassLookAtSubsystem.h |
|
| Request |
FMassEntityHandle |
|
MassLookAtSubsystem.h |
|
| Target |
FMassEntityHandle |
|
MassLookAtSubsystem.h |
|
Functions
Public