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API > API/Plugins > API/Plugins/MassAIBehavior
| Name | FMassHitResult |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassComponentHitTypes.h |
| Include Path | #include "MassComponentHitTypes.h" |
Syntax
USTRUCT ()
struct FMassHitResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassComponentHitTypes.h | |||
FMassHitResult
(
const FMassEntityHandle OtherEntity, |
MassComponentHitTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HitTime | double | Time when first hit was received. | MassComponentHitTypes.h | |
| LastFilteredHitTime | double | Time used for filtering frequent hits. | MassComponentHitTypes.h | |
| OtherEntity | FMassEntityHandle | MassComponentHitTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
MassComponentHitTypes.h |