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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerSampler
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerSampler.h |
| Include | #include "MLDeformerSampler.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerSampler.cpp |
void ExtractUnskinnedPositions
&40;
int32 LODIndex,
TArray< FVector3f > & OutPositions
&41; const
Remarks
Extract the unskinned vertex positions, of the skeletal mesh.