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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerGeomCacheEditorModel
Description
Get a given training input animation. Each training input anim is a pair of a source animation and a target mesh deformation with the same poses. This data is fed into the training process.
Virtual Inheritance
- FMLDeformerEditorModel::GetTrainingInputAnim → FMLDeformerGeomCacheEditorModel::GetTrainingInputAnim
| Name | GetTrainingInputAnim |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerGeomCacheEditorModel.h |
| Include Path | #include "MLDeformerGeomCacheEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerGeomCacheEditorModel.cpp |
virtual FMLDeformerTrainingInputAnim * GetTrainingInputAnim
(
int32 Index
) const
Parameters
| Name | Remarks |
|---|---|
| Index | The training input animation to get. |