Navigation
API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerEditorModel
Description
Get a given training input animation. Each training input anim is a pair of a source animation and a target mesh deformation with the same poses. This data is fed into the training process.
Derived Overrides
| Name | GetTrainingInputAnim |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModel.h |
| Include Path | #include "MLDeformerEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerEditorModel.cpp |
virtual FMLDeformerTrainingInputAnim * GetTrainingInputAnim
(
int32 Index
) const
Parameters
| Name | Remarks |
|---|---|
| Index | The training input animation to get. |