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Compute Framework Data Provider for MLDeformer debugging data.
| Name | UMLDeformerGraphDebugDataProvider |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerGraphDebugDataInterface.h |
| Include Path | #include "MLDeformerGraphDebugDataInterface.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, EditInlineNew, Category=ComputeFramework)
class UMLDeformerGraphDebugDataProvider : public UComputeDataProvider
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UComputeDataProvider → UMLDeformerGraphDebugDataProvider
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DeformerAsset | TObjectPtr< UMLDeformerAsset > | MLDeformerGraphDebugDataInterface.h |
|
|
| DeformerComponent | TObjectPtr< UMLDeformerComponent > | MLDeformerGraphDebugDataInterface.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FComputeDataProviderRenderProxy * GetRenderProxy() |
MLDeformerGraphDebugDataInterface.h | ||
virtual void Init() |
MLDeformerGraphDebugDataInterface.h |