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API > API/Plugins > API/Plugins/Locomotor
| Name | FVectorSpring |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/Locomotor/Source/Locomotor/Public/LocomotorCore.h |
| Include Path | #include "LocomotorCore.h" |
Syntax
struct FVectorSpring
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVectorSpring() |
LocomotorCore.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentValue | FVector | LocomotorCore.h | ||
| SpringState | FVectorSpringState | LocomotorCore.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector GetCurrent() |
LocomotorCore.h | ||
void Reset
(
const FVector& InValue |
LocomotorCore.h | ||
FVector Update
(
float DeltaTime, |
LocomotorCore.h |