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Unreal Engine C++ API Reference > Plugins > Lobby
Type
typedef TBaseDelegate_NoParams< void > FOnLobbyConnectionEstablished
References
Module | Lobby |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h |
Include | #include "LobbyBeaconClient.h" |
Remarks
Delegate called a connection with the lobby beacon is established (but not logged in yet)