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Unreal Engine C++ API Reference > Plugins > Lobby > FLobbyPlayerStateInfoArray
References
Module | Lobby |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h |
Include | #include "LobbyBeaconState.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp |
void RemovePlayer
&40;
const FUniqueNetIdRepl & UniqueId
&41;
Remarks
Remove an existing player from the lobby
Parameters
Name | Description |
---|---|
UniqueId | unique id of the player to remove |