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Unreal Engine C++ API Reference > Plugins > Lobby > ALobbyBeaconState
References
Module | Lobby |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h |
Include | #include "LobbyBeaconState.h" |
FOnPlayerLobbyStateChanged & OnPlayerLobbyStateRemoved&40;&41;
delegate fired when a player is removed from the lobby