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API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconPlayerState
References
Module | Lobby |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconPlayerState.h |
Include | #include "LobbyBeaconPlayerState.h" |
FOnPlayerStateChanged & OnPartyOwnerChanged&40;&41;
delegate fired when the party owner of this player has changed