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Unreal Engine C++ API Reference > Plugins > Lobby > ALobbyBeaconClient
References
Module | Lobby |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h |
Include | #include "LobbyBeaconClient.h" |
FOnJoiningGame & OnJoiningGameAck&40;&41;
delegate fired when the server acknowledges the client request to join the server