Navigation
Unreal Engine C++ API Reference > Plugins > Lobby > ALobbyBeaconClient
References
Module | Lobby |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h |
Include | #include "LobbyBeaconClient.h" |
UFUNCTION&40;Client, Reliable&41;
virtual void ClientAckJoiningServer&40;&41;
Remarks
Acknowledge that client is traveling