Navigation
Unreal Engine C++ API Reference > Plugins > LiveLinkXR > FLiveLinkXRSource
- ILiveLinkSource::GetSourceStatus()
- FLiveLinkXRSource::GetSourceStatus()
References
Module | LiveLinkXR |
Header | /Engine/Plugins/VirtualProduction/LiveLinkXR/Source/LiveLinkXR/Public/LiveLinkXRSource.h |
Include | #include "LiveLinkXRSource.h" |
virtual FText GetSourceStatus&40;&41; const
Remarks
For UI, what is the status of the source. Should be: "Active", "Not responding", "Connecting" or any short message that makes sense for the source.