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Unreal Engine C++ API Reference > Plugins > LiveLinkMovieScene > MovieScene > UMovieSceneLiveLinkSubSection
- UMovieSceneLiveLinkSubSection::Initialize()
- UMovieSceneLiveLinkSubSectionProperties::Initialize()
- UMovieSceneLiveLinkSubSectionBasicRole::Initialize()
- UMovieSceneLiveLinkSubSectionAnimation::Initialize()
References
Module | LiveLinkMovieScene |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkSubSection.h |
Include | #include "MovieScene/MovieSceneLiveLinkSubSection.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Private/MovieScene/MovieSceneLiveLinkSubSection.cpp |
virtual void Initialize
&40;
TSubclassOf< ULiveLinkRole > InSubjectRole,
const TSharedPtr< FLiveLinkStaticDataStruct > & InStaticData
&41;
Remarks
Called when creating the section for the first time. Will setup the subject role and the static data Should create the channels associated with the subsection