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Unreal Engine C++ API Reference > Plugins > LiveLinkMovieScene > MovieScene > IMovieSceneLiveLinkPropertyHandler
- IMovieSceneLiveLinkPropertyHandler::FillFrame()
- FMovieSceneLiveLinkTransformHandler::FillFrame()
- FMovieSceneLiveLinkEnumHandler::FillFrame()
- FMovieSceneLiveLinkPropertyHandler::FillFrame()
References
Module | LiveLinkMovieScene |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/IMovieSceneLiveLinkPropertyHandler.h |
Include | #include "MovieScene/IMovieSceneLiveLinkPropertyHandler.h" |
void FillFrame
&40;
int32 InKeyIndex,
const FLiveLinkWorldTime & InWorldTime,
const TOptional< FQualifiedFrameTime > & InTimecodeTime,
const UScriptStruct & InStruct,
FLiveLinkBaseFrameData &42; OutFrame
&41;