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Unreal Engine C++ API Reference > Plugins > LiveLinkMovieScene > MovieScene > FMovieSceneLiveLinkPropertyHandler > InitializeFromExistingChannels
- IMovieSceneLiveLinkPropertyHandler::InitializeFromExistingChannels()
- FMovieSceneLiveLinkPropertyHandler::InitializeFromExistingChannels()
References
Module | LiveLinkMovieScene |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Private/MovieScene/MovieSceneLiveLinkPropertyHandler.cpp |
Include | #include "MovieScene/MovieSceneLiveLinkPropertyHandler.cpp" |
template<>
virtual void InitializeFromExistingChannels
&40;
const UScriptStruct & InStruct
&41;
Remarks
Methods used when playing back a track