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Unreal Engine C++ API Reference > Plugins > LiveLinkMovieScene > MovieScene > FLiveLinkStructPropertyBindings > SetCurrentValue
References
Module | LiveLinkMovieScene |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Private/MovieScene/MovieSceneLiveLinkStructPropertyBindings.cpp |
Include | #include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.cpp" |
template<>
void SetCurrentValue
&40;
const UScriptStruct & InStruct,
void &42; InSourceAddress,
TCallTraits< bool >::ParamType InValue
&41;