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Unreal Engine C++ API Reference > Plugins > LiveLinkMovieScene > MovieScene > FLiveLinkStructPropertyBindings > SetCurrentValue
Deprecated * This function is deprecated. Use a SetCurrentValueAt with InIndex set to 0 for the same result.
References
Module | LiveLinkMovieScene |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkStructPropertyBindings.h |
Include | #include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.h" |
template<typename ValueType>
void SetCurrentValue
&40;
const UScriptStruct & InStruct,
void &42; InSourceAddress,
typename TCallTraits< ValueType >::ParamType InValue
&41;
Remarks
Sets the current value of a property on an instance of a UStruct
Parameters
Name | Description |
---|---|
InStruct | The struct to set the property on |
InSourceAddress | The address of the instanced struct |
InValue | The value to set |