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API > API/Plugins > API/Plugins/LiveLinkMovieScene > API/Plugins/LiveLinkMovieScene/FLiveLinkStructPropertyBindings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetCurrentValueAt
(
int32 InIndex, |
Sets the current value of a property on an instance of a UStruct | MovieScene/MovieSceneLiveLinkStructPropertyBindings.h | |
void SetCurrentValueAt
(
int32 InIndex, |
|||
void SetCurrentValueAt
(
int32 InIndex, |
MovieScene/MovieSceneLiveLinkStructPropertyBindings.h |
SetCurrentValueAt(int32, const UScriptStruct &, void *, typename TCallTraits< ValueType >::ParamType)
Description
Sets the current value of a property on an instance of a UStruct
| Name | SetCurrentValueAt |
| Type | function |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkStructPropertyBindings.h |
| Include Path | #include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.h" |
template<typename ValueType>
void SetCurrentValueAt
(
int32 InIndex,
const UScriptStruct & InStruct,
void * InSourceAddress,
typename TCallTraits < ValueType >::ParamType InValue
)
Parameters
| Name | Remarks |
|---|---|
| InIndex | The index in the array property to set the value on |
| InStruct | The struct to set the property on |
| InSourceAddress | The address of the instanced struct |
| InValue | The value to set |
SetCurrentValueAt(int32, const UScriptStruct &, void *, TCallTraits< bool >::ParamType)
| Name | SetCurrentValueAt |
| Type | function |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Private/MovieScene/MovieSceneLiveLinkStructPropertyBindings.cpp |
| Include Path | #include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.cpp" |
template<>
void SetCurrentValueAt
(
int32 InIndex,
const UScriptStruct & InStruct,
void * InSourceAddress,
TCallTraits < bool >::ParamType InValue
)
SetCurrentValueAt(int32, const UScriptStruct &, void *, TCallTraits< bool >::ParamType)
| Name | SetCurrentValueAt |
| Type | function |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkStructPropertyBindings.h |
| Include Path | #include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.h" |
template<>
void SetCurrentValueAt
(
int32 InIndex,
const UScriptStruct & InStruct,
void * InSourceAddress,
TCallTraits < bool >::ParamType InValue
)