Navigation
API > API/Plugins > API/Plugins/LiveLinkMovieScene > API/Plugins/LiveLinkMovieScene/FLiveLinkStructPropertyBindings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ValueType GetCurrentValueAt
(
int32 InIndex, |
Gets the current value of a property at desired Index. Must be on ArrayProperty | MovieScene/MovieSceneLiveLinkStructPropertyBindings.h | |
bool GetCurrentValueAt
(
int32 InIndex, |
|||
bool GetCurrentValueAt
(
int32 InIndex, |
MovieScene/MovieSceneLiveLinkStructPropertyBindings.h |
GetCurrentValueAt(int32, const UScriptStruct &, const void *)
Description
Gets the current value of a property at desired Index. Must be on ArrayProperty
| Name | GetCurrentValueAt |
| Type | function |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkStructPropertyBindings.h |
| Include Path | #include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.h" |
template<typename ValueType>
ValueType GetCurrentValueAt
(
int32 InIndex,
const UScriptStruct & InStruct,
const void * InSourceAddress
)
ValueType The current value
Parameters
| Name | Remarks |
|---|---|
| InIndex | The index of the desired value in the ArrayProperty |
| InStruct | The struct to get the property from |
| InSourceAddress | The source address of the struct instance |
GetCurrentValueAt(int32, const UScriptStruct &, const void *)
| Name | GetCurrentValueAt |
| Type | function |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Private/MovieScene/MovieSceneLiveLinkStructPropertyBindings.cpp |
| Include Path | #include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.cpp" |
template<>
bool GetCurrentValueAt
(
int32 InIndex,
const UScriptStruct & InStruct,
const void * InSourceAddress
)
GetCurrentValueAt(int32, const UScriptStruct &, const void *)
| Name | GetCurrentValueAt |
| Type | function |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkMovieScene/Public/MovieScene/MovieSceneLiveLinkStructPropertyBindings.h |
| Include Path | #include "MovieScene/MovieSceneLiveLinkStructPropertyBindings.h" |
template<>
bool GetCurrentValueAt
(
int32 InIndex,
const UScriptStruct & InStruct,
const void * InSourceAddress
)