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API > API/Plugins > API/Plugins/LiveLinkHubMessaging
Sent by UE/LLH to LLH instances to force them to populate their MessageBus AddressBook with the ControlEndpoint's address.
| Name | FLiveLinkHubBeaconMessage |
| Type | struct |
| Header File | /Engine/Plugins/Animation/LiveLinkHub/Source/LiveLinkHubMessaging/Public/LiveLinkHubMessages.h |
| Include Path | #include "LiveLinkHubMessages.h" |
Syntax
USTRUCT ()
struct FLiveLinkHubBeaconMessage
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Hostname | FString | Name of the machine that sent the beacon. | LiveLinkHubMessages.h | |
| InstanceId | FGuid | Unique ID for a given client process. | LiveLinkHubMessages.h | |
| LevelName | FString | Name of the level of the client sending this message. | LiveLinkHubMessages.h | |
| ProjectName | FString | Name of the project of the client sending this message. | LiveLinkHubMessages.h | |
| TopologyMode | ELiveLinkTopologyMode | Mode of the client that's sending this message. | LiveLinkHubMessages.h |