Navigation
Unreal Engine C++ API Reference > Plugins > LiveLinkFreeD > FLiveLinkFreeDSource
- FRunnable::Init()
- FLiveLinkFreeDSource::Init()
References
Module | LiveLinkFreeD |
Header | /Engine/Plugins/VirtualProduction/LiveLinkFreeD/Source/LiveLinkFreeD/Public/LiveLinkFreeDSource.h |
Include | #include "LiveLinkFreeDSource.h" |
virtual bool Init&40;&41;
Remarks
Initializes the runnable object.
This method is called in the context of the thread object that aggregates this, not the thread that passes this runnable to a new thread. True if initialization was successful, false otherwise