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Unreal Engine C++ API Reference > Plugins > LiveLinkEditor > SLiveLinkSubjectRepresentationPicker
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SLiveLinkSubjectRepresentationPicker::FArguments
References
Module | LiveLinkEditor |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Public/SLiveLinkSubjectRepresentationPicker.h |
Include | #include "SLiveLinkSubjectRepresentationPicker.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SLiveLinkSubjectRepresentationPicker >
Constructors
Type | Name | Description | |
---|---|---|---|
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FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
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WidgetArgsType & | ButtonStyle
(
const FButtonStyle* InArg |
The visual style of the button (overrides ComboButtonStyle) |
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WidgetArgsType & | ComboButtonStyle
(
const FComboButtonStyle* InArg |
The visual style of the combo button |
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WidgetArgsType & | ContentPadding
(
const TAttribute< FMargin >& InAttribute |
Content padding for the picker |
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WidgetArgsType & | Font
(
const TAttribute< FSlateFontInfo >& InAttribute |
Sets the font used to draw the text on the button |
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WidgetArgsType & | ForegroundColor
(
const TAttribute< FSlateColor >& InAttribute |
Foreground color for the picker |
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WidgetArgsType & | HasMultipleValues
(
const TAttribute< bool >& InAttribute |
Attribute used to retrieve whether the picker has multiple values. |
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WidgetArgsType & | OnValueChanged
(
const FOnValueChanged& InDelegate |
Delegate for handling when for when the current value changes. |
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WidgetArgsType & | ShowRole
(
bool InArg |
Attribute used to retrieve whether the picker should show roles. |
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WidgetArgsType & | ShowSource
(
bool InArg |
Attribute used to retrieve whether the picker should show the source name. |
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WidgetArgsType & | Value
(
const TAttribute< FLiveLinkSourceSubjectRole >& InAttribute |
Attribute used to retrieve the current value. |
Typedefs
Name | Description |
---|---|
WidgetArgsType |